Multiplayer and Party Updates for Xbox One Coming in March

I have been given some inside information that the update is coming on March 4th so I guess we will wait and see :)

Since we first launched Xbox One, we have been thrilled to see our fans spending millions of hours on Xbox Live. Your enthusiasm reinforces our commitment to making Xbox One and Xbox Live the best place for gamers and entertainment fans.This week marks a big week for Xbox One as we will start to roll out our first product update for Xbox One. As previously shared, this update offers many new improvements – including lots of behind-the-scenes updates for developers building apps and games for Xbox One, several new features we believe Xbox fans will love, stability and product updates to improve the customer experience, and continuous improvements to the quality of Kinect voice so commands become more fluid and responsive over time. This is step one on our journey and commitment to deliver continuous innovation to Xbox One customers.

Xbox One is a platform designed to offer the best games and entertainment experience and we are committed to delivering more and more features to our customers.  While we’re thrilled to launch the February update this week, we’re already looking ahead to March. We’ve prided ourselves on having the best multiplayer service for Xbox 360 and we’ve listened to your feedback about the features you want to see on Xbox One and Xbox Live. We’ve heard your feedback and the team has been working overtime to deliver updates that will significantly improve the multiplayer and party experience on Xbox One.  Here are more details on what’s coming for parties and multiplayer in March:

  • Get to your friends list faster. The friends list will be front and center on the homepage of the Friends app. Click the Social tile on Home, or say “Xbox, go to Friends” to see who’s online and what they’re up to. From there you can quickly send messages and get into a party.
  • Party chat will be turned on by default. When you party up, chat audio will be turned on by default.
  • Chat with friends playing different games. Party chat will be separated from people playing your game, so you can chat with your friends who are online or you can chat with everyone playing the game.
  • We’re adding an “Invite friends to game” option to your multiplayer titles moving forward. Similar to Xbox 360 titles, this will appear inside a games’ menu and offer a simple and quicker way to set up your multiplayer battles. Selecting “Invite friends” will let you invite friends to your game and party.
  • We’re adding “Recent Players.” This is a simple list that shows you Xbox Live members you’ve recently played with, making it easier to stay in touch with people, or add new friends after your multiplayer battles.

Our March Xbox One system update will start rolling out in early March. We’re excited to get these multiplayer and party improvements out in time for the March 11 launch of “Titanfall,” the highly anticipated team-based online multiplayer game.

The March update includes many more great features. The improvements to multiplayer and parties are just a few of the features that will be included, and we’ll continue to share more details in the days and weeks ahead, including in-depth videos so you’re all ready to take advantage of the new features in March. We’re lucky to have a passionate community that shares feedback. Thanks for helping us make Xbox One even better.

Xbox 360 Emulator Research Project "Xenia"

Ben Vanik has begun work on an Xbox 360 Emulator. Currently, it does nothing but some XEX print outs, but the immense amount of time and research put into this project is amazing and shows that 2014 will be a great year for 360 emulation.

If you have a GitHub account, you can star this REPO and watch as development progresses. Its open source, as you probably guessed. Whats even more interesting is that Ben's previous jobs include working at Google and Microsoft.

The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google)- Ben Vanik

Find out more at Ben's Github: https://github.com/benvanik/xenia

Xbox One Media Remote shown

Price: $24.99

Leaked some days ago, the Xbox One Media Remote has been officially announced.

Xbox-Scene

Microsoft has just announced officially the Xbox One Media Remote with a price of $24.99 in the US.

According to Eurogamer:

"The remote lets you control video playback for Blu-ray movies and streaming video on Xbox One. The motion-activated backlit buttons illuminate as soon as you pick it up "allowing it to be used in the darkest of rooms while playing games, watching TV shows, movies and more", Microsoft said. It's out in early March.

It also includes dedicated Back and OneGuide buttons. The OneGuide button lets you access TV shows and movies through the Xbox program guide.

You can also use the media remote to control your TV/receiver power and volume through Kinect."

News-Source: Xbox One Media Remote shown (via) XboxOneCrunch

China selling FAKE CronusMAX devices

Be Warned! ControllerMAX (formerly CronusMAX) warns about some China dealers trying to sell fake CronusMAX devices. According to the guys over at ControllerMAX (formerly CronusMAX), some Chinese dealers are trying to sell old Cronus Device stock and passing them off as CronusMAX.

See original here:
China selling FAKE CronusMAX devices

CronusMAX Gtuner v2.16 – Introducing GamePack Configuration Interface (GCI)

Thanks to the guys at CronusMAX, we have been playing with this update all day and have to say it is really kickass. I mean REALLY good. Beats any other cross gaming / rapidfire / scripting hands down.

Check the new update out – it's live now at www.cronusmax.com

Introducing the new Gtuner GamePack Configuration Interface (or GCI)

The one major caveat to using our awesome GamePacks was that there are so many options and so many configurations available to you, but you have to use the controller player 1,2,3,4 LED's to configure each GamePack and this could be a tiresome process with many users failing to explore the full potential of the GamePack options.

Naturally we have been using it this way for so long that for us and other experienced users it was simply a case of a few minutes setup after knowing all of the classes and modes off by heart, but of course this doesn't help new users or those who simply want to get into it but just can't figure it out.

Then came along the XBOX ONE controller. No Player LED's. Wait, what?

The solution given to users was to first hook up the Xbox One controller to a computer and run the Gtuner Device Monitor to view the emulated Player 1,2,3,4 LED's while setting up the GamePack classes and modes. What's that you say? Worst solution ever? We agree.

So our developers locked themselves into a bunker for the last few weeks to come up with a solution that would not only help Xbox One controller users but would also help any GamePack user with any controller.

We came up with the GamePack Configuration Interface – or GCI for short.

Now for each GamePack, when you load it to a profile slot you click on the Profile number which is now a button and you will see a pop window showing all of the possible settings and options for that particular GamePack. Not only can you select the options but you can now also adjust specific values such as RapidFire rate, QuickScope sensitivity timings, Fast Reload timings and much, much more.

We have also updated the COD: GHOSTS GamePack to v1.1 – This GamePack is where the GCI really shows off 

No longer need to use controller LED's, no more button mashing to scroll through class menus or mode settings, no more guesswork. Instant, on-the-fly setup of your favorite GamePacks. If you thought the CM was great before – this should blow you away (or whoever you a shooting at).

CHANGELOG

2013-01-14, Gtuner v2.16

  • Added Brand New GamePack Configuration Interface (GCI)
The GCI gives you the ability to quickly setup your GamePack without having to scroll through dozens of LED combinations. This is especially advantagous for Xbox One Controller GamePack Support as there are no Player 1,2,3,4 LED's like with the Xbox 360 & PS3/PS4 Controllers so you can now change to all different classes of modes with the need for LED's or guesswork!
  • Ability to fine-tune Rapidfire on the fly without LED's or guesswork.
  • Ability to fine-tune Fast Reload without LED's or guesswork.
  • Ability to fine-tune Quick Scope Timing without LED's or guesswork.
  • Documentation Updates (GamePack CFG, Call of Duty:Ghosts, MaxAim:Finding Game DeadZone)
  • The Gtuner online library banner no longer refreshes itself every 60 seconds.

2013-01-14, Call of Duty: Ghost Game Pack Update 1.1 

  • Added new Quick Scope options
  • 01: Quick Scope: TAP [To fire a Quick Scope shot, quickly TAP your scope button (less than 140 ms tap)]
  • 02: Quick Scope: Press Sensitivity [Same as 01 but the Quick Scope is activated when the scope (ADS) button is FULLY pressed in less than 300 ms]
  • 03: Quick Scope: Fully Auto [Same as 01 but the Quick Scope is activated every time the scope (ADS) button is pressed. In this mode it is not possible to zoom in on enemies]

For the complete list of features and step by step instructions including all of the new COD: GHOSTS v1.1 GamePack information please CLICK HERE

Source: CronusMAX.com

NANDOne v0.02 released by tuxuser

Tuxuser has released a nice little app for reading the Xbox One NAND Dumps. We still have a long way to go but are moving in the right direction.

NANDOne v0.02
===========

Xbox One NAND Filesystem tool

Parses Xbox One Nanddumps for file-adresses and extracts the binary
files. As I only had two dumps to work with, it's probably not
universally compatible and contains bugs for sure :P

Enjoy!

Requirements
===========
* Python 2.7
* Xbox One eMMC NAND Dump

Actions
===========
info      Reads adresses from SFBX and GFCU Table and prints them
to screen

extract      Extracts the parsed entries from SFBX Table

sfbxscan   If the SFBX adress of your NAND isn't contained, scan
for the MAGIC/Header and append it to the list in the
python script

Usage
===========
Usage:
NANDOne.py [action] [dump]

Available Action:
sfbxscan      Scans for SFBX address
info      Prints the parsed entries
extract      Extracts nand content

Example:
NANDOne.py sfbxscan nanddump.bin

Source: http://libxenon.org/index.php?topic=427.0

J-Runner Version 3 Build 4 Released

New version released with new feature and bug fix This update makes it possible to create a Xbox One HDD from windows.

  Version 3 Build 4
  • Added an option to prepare an hdd for use with an XBox One. It's beta so use it at your own risk. We used x360usb v1 on our tests.
  • Fixed hex editor popping up when exctracting files

Download Here: http://team-xecuter.com/forums/showthread.php?t=82434

Slim Proto V2 is here :)

This should get your taste buds rocking 

This will replace all versions of CR3 Pro. 100% compatible with Trinity and Corona v1 – v6.

Will show you the R-JTAG replacement soon.

XBOX ONE – How To Install A Bigger Hard Drive !

I think one of our dev team may have figured out how to successfully install a bigger HDD to an XBOX ONE. Tested with a 1TB so far and it seems to work well – although I haven't seen it myself yet. It's Thanksgiving night and i'm shit faced 

This is not a 100% confirmation but it's looking good so far. Will post more info as I get it.

Great for the scene to have the very first XBONE "hack" though 

UPDATE:

OK Confirmed 

Full credits to Juvenal for this little beauty – you rock bro 

As always no guarantees are given and use at your own risk !

https://github.com/juvenal1/xboxonehdd

Click Here To Download

Xbox One HDD Tools

What this does

Given any HDD over 500GB in size, you can format it for use with you Microsoft Xbox One console

How

Instructions

All of this must be done as root! I HIGHLY suggest you do this on a livecd or usb booted system if you don't 'know linux' and would rather not wipe the wrong hard drive.

  1. Connect your HDD and take note of what its called (ex: sda, sdb etc)
  2. Run the script with the device name as the first parameter
  3. It will bitch about missing partitions etc, but write a file with commands to create said missing partitions
  4. Run the created script
  5. Copy the correct files to the newly created partitions
  6. Unmount the newly created partitions
  7. Run the main script again

Putting it back together

When you put the new HDD in your console for the first time and boot up, the console will go the the green "Xbox One" screen, pause for a second or two, then shut down. Boot the console again. This time it should pause at the green screen for a while longer, then go to a black screen for even longer. It can take several minutes before anything happens after this, the xbox is automatically creating temporary files during this time. If you copied everything correctly, it WILL go to the dashboard eventually, just be patient!

What is linux?

Wait for a windows version 

Required Files

These can be gotten off your original HDD easily

We are working on a Windows app – maybe integrating with our already established HDD Hacker Tool that was used for the 360 or just something standalone. Stay Tuned 

XBOX ONE Teardown and IC X-Rays

We have a full step by step teardown of the XBOX ONE. Can be easily taken apart with an XECUTER Xclamp Unlock Tool and a Torx9 Screwdriver. Very easy – took 10 minutes on the first attempt.

Click here for the full guide

 

The X-Ray machine has also been deployed. Now to put the acid gloves on…..

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