Slim Proto V2 is here :)

This should get your taste buds rocking 

This will replace all versions of CR3 Pro. 100% compatible with Trinity and Corona v1 – v6.

Will show you the R-JTAG replacement soon.

XBOX ONE – How To Install A Bigger Hard Drive !

I think one of our dev team may have figured out how to successfully install a bigger HDD to an XBOX ONE. Tested with a 1TB so far and it seems to work well – although I haven't seen it myself yet. It's Thanksgiving night and i'm shit faced 

This is not a 100% confirmation but it's looking good so far. Will post more info as I get it.

Great for the scene to have the very first XBONE "hack" though 


OK Confirmed 

Full credits to Juvenal for this little beauty – you rock bro 

As always no guarantees are given and use at your own risk !

Click Here To Download

Xbox One HDD Tools

What this does

Given any HDD over 500GB in size, you can format it for use with you Microsoft Xbox One console



All of this must be done as root! I HIGHLY suggest you do this on a livecd or usb booted system if you don't 'know linux' and would rather not wipe the wrong hard drive.

  1. Connect your HDD and take note of what its called (ex: sda, sdb etc)
  2. Run the script with the device name as the first parameter
  3. It will bitch about missing partitions etc, but write a file with commands to create said missing partitions
  4. Run the created script
  5. Copy the correct files to the newly created partitions
  6. Unmount the newly created partitions
  7. Run the main script again

Putting it back together

When you put the new HDD in your console for the first time and boot up, the console will go the the green "Xbox One" screen, pause for a second or two, then shut down. Boot the console again. This time it should pause at the green screen for a while longer, then go to a black screen for even longer. It can take several minutes before anything happens after this, the xbox is automatically creating temporary files during this time. If you copied everything correctly, it WILL go to the dashboard eventually, just be patient!

What is linux?

Wait for a windows version 

Required Files

These can be gotten off your original HDD easily

We are working on a Windows app – maybe integrating with our already established HDD Hacker Tool that was used for the 360 or just something standalone. Stay Tuned 

XBOX ONE Teardown and IC X-Rays

We have a full step by step teardown of the XBOX ONE. Can be easily taken apart with an XECUTER Xclamp Unlock Tool and a Torx9 Screwdriver. Very easy – took 10 minutes on the first attempt.

Click here for the full guide


The X-Ray machine has also been deployed. Now to put the acid gloves on…..

Slim Proto V2 In Production

We finally nailed the perfect glitch code for all slim consoles with the Slim Proto. We thank the many many members for their feedback and test results. Because of you we are now able to produce the perfect hardware that will work with all slims and require very little tuning (even less effort than the first slim proto)

Rather than come up with a fancy name i'll just stick with the brand name "proto" (which i guess is a fancy name in itself?) 

In production right now is the Slim Proto v2 – however this is the full version and not a prototype so don't be fooled by the name.


  • Improved code – performance fine tuned
  • Smaller footprint/tighter circuit layout to give cleaner signal performance
  • Added ROL output support
  • Added CR_EN pad
  • No more solder bridges required
  • Includes custom made "pro" double shielded and grounded CPU_RST Cable
  • Supports Trinity & Corona v1 – v6

This product will replace the CR3 Pro which has now been discontinued. This will be the last Slim RGH device we will make, we feel that it just can't get any better.

For performance and test reviews of the Slim proto v1 please go here:

RRP $29.99 / £17.99 / €21.99 – of course we are also offering wholesale discounts and most retailers will pass those on to end users.

We have started accepting pre-orders from retailers so we suggest you contact your preferred retailer and ask them to get their orders in asap 

JungleFlasher v0.1.96 (Beta 323)

We have a brand new version of JungleFlasher for all you firmware fans JungleFlasher v0.1.96 (Beta 323) (Download is on XBINS) Changelog: We have a brand new version of JungleFlasher for all you firmware fans JungleFlasher v0.1.96 (Beta 323) (Download is on XBINS)


JungleFlasher 0.1.96(323)
support for Xecuter additional LTU2 files for DG-16D4S support
added extraction for DG-16D4S serial info from original drive at KeyCR time for LTU2 and LTU1

DashLaunch 3.09 Released

A new version of DashLaunch has been released with some minor bug fixes.

================================================== ==============================
- fix in update server for corona 16M consoles (thanks Danny Lane!)
- added exception logging to installer
- fix some minor bugs
- *known issue* some situations are causing a black screen when starting installer, it somehow seems to
be related to USB devices and/or signed in profiles. If you run into this issue, try the debug
version of installer – it's slower because it's logging to disk but apparently works fine. (thanks again Danny!)

- tweak xelllaunch, see it's readme for how it's changed
- all patch sets updated to support xebuild update server full use
- added xebuild update server and related options
- fixed a bug with signnotice on 13604 (and probably older)
- changed farenheit to fahrenheit everywhere it wasn't before
- added 16537

Source: Xbins

C4E's LTU2 Firmware for all Liteon DG-16D4S !

C4E has listened to the many requests from users who have DG-16D4S drives and have no fw dump leaving them dead in the water. Until now.

From the nfo:

C4E's iXtreme LTU2 (DG-16D4S) in association with Team Jungle & Team Xecuter

Official release of the iXtreme LTU2 for Team Xecuter LTU2 PCB (DG-16D4S)

As requested I have compiled the LTU2 firmware to now also work with Liteon DG-16D4S Drives

The Liteon LTU2 PCB will fit in both the D4S and D5S drive chassis of course.

- Support for all Liteon DG-16D4S 0225/0272/0401/1071

- No need for firmware dump of source drive. Requires dvdkey and J-Runner data

- Supports enhanced topology data if present for more accurate topology responses (Future ABGX support)

This firmware is uniquely written for the TX LTU2 board. Use the latest Jungle Flasher.

Thanks go to Team Xecuter & Team Jungle and all testers for their hard work and efforts in the development process.

Xbox One! Bring it on!

Thanks to everyone for the fun over the years! – C4E

MD5: 04F59E2843FDE513895986CE510E73A6

MD5: 4078859613FD83FD4EACCABBB421B91A

MD5: 2922147CDB267A4B9CEDC46FE08463B6

MD5: 2CB8CE453CA7A106A5EA2D433189944D

PS: I read some post by a Brazilian guy who claimed that you will be banned with LTU2. I wonder if it's the same
Brazilian guy who threatened to release this bullshit information if he didn't get a good deal on LTU2 boards?

In a butshell, don't listen to these idiots.

Xbox 360 Support to Last to 2016, Includes 100 New Games

Microsoft has announced that it will support the Xbox 360 for three more years before phasing it out in 2016.

Eurogamer reports that Xbox chief marketing and strategy officer Yusuf Mehdi explained at the Citi Global Technology Conference yesterday that the eight year-old console could expect to see over 100 new games before that time comes, however.

"You've seen us over the years constantly be focused on profitability and improving year over year," he said. "There are different points in the cycle of when you invest in new hardware.

If you look at 360 that platform lasted for seven to eight years and it's going to go for another three years. It's incredibly profitable now in the tail.

Some of these things take some time in the launch year in which you invest, and then they they play out over time."

Mehdi was adamant that the launch of the Xbox One wouldn't have a negative impact on the Xbox 360, insisting the two can and will co-exist happily until 2016 with over 100 new games coming to the older console.

"We're going to continue to invest in Xbox 360, and the two devices can work in concert," he said. "So it's not like the day we ship Xbox One your 360 won't work. We'll continue to support it."

If this comes to pass, it'll mean the Xbox 360 will have had an incredible 11 year life cycle, seeing as it launched in November 2005.

Source: IGN

Xbox One Confirmed Launch Date: November 22

The Xbox One launches in 13 markets including North America on November 22. After leaving it in the limbo of a November release window for a few months, Microsoft pinned a concrete release date on its next-gen system, one that'll see it arrive on North American retail shelves behind the PlayStation 4, due on November 15. On the other hand, the PS4 hits Europe one week after the Xbox One on November 29.

To recap, the Xbox One's 13 launch markets are:

  • Australia
  • Austria
  • Brazil
  • Canada
  • France
  • Germany
  • Ireland
  • Italy
  • Mexico
  • Spain
  • United Kingdom
  • United States
  • New Zealand

Meanwhile, Belgium, Denmark, Finland, the Netherlands, Norway, Russia, Sweden, and Switzerland, all initially on the launch list, won't see the Xbox One arrive until 2014.

As for the price, the Xbox One lands at $500 in the US, €500 in Europe, and £430 in the UK. The console's Standard edition includes the system, new Kinect sensor, Chat headset, and controller, as well as necessities including an HDMI cable, power supply, and Quick Start guide. Day One editions are also available at the same price, swapping out the Standard controller for a unique Day One controller with chrome d-pad, while also bundling in a Day One achievement code along with special packaging. In Europe, all Day One pre-orders score a free copy of football sim FIFA 14.

So that's it: We have dates and prices for both Sony and Microsoft's next-gen consoles, meaning we can finally plan the rest of our lives accordingly. Phew!

Source: joystiq

Mupen64-360 V0.993 Beta 2 (N64 Emulator)

A new version of the popular Nintendo 64 emulator for Xbox 360 has been released adding support for Corona and fixes USB issues.

New beta 2 of Mupen64-360 v0.993 emu for "hacked" Xbox 360. The main novelty here is the fix for some USB problems and Corona video support (Which was introduced in beta 1).

Here is the full changelog:

* Mupen64-360 v0.993 Beta2 *


Mupen64-360 is a Nintendo64 emulator for the Xbox 360, it’s powered by libxenon and it’s a port of Wii64 (which itself was a port of Mupen64).


Unzip on USB sick, then run from Xell.

Many ROM formats are supported, zipped ROMs also work.

In the browser, the Back button changes the current drive, A selects, B goes to parent dir. Ingame, Back toggles Framerate limiting, and the Guide button quits to the browser.

Other controls are described in the emulator itself.

The browser background image is loaded from /mupen64-360/bg.png on the USB stick, other backgrounds are provided.


  • Controls (l->r):
Changes the way N64 directional controls are mapped to the 360 gamepad, from left to right. EG: Stick / D-Pad / C-buttons means N64 stick will be mapped on the 360 left stick, N64 D-pad on 360 D-pad, and N64 C-buttons on 360 right D-pad.
  • Textures:
Changes the texture enhancement filter, depending on games, some filters will look better than others. Be aware than the highest settings can slowdown games a lot, or even crash them in some rare cases.
  • CPU core:
Controls the speed/compatibility ratio, from fully featured dynarec to interpreter mode. ‘No linking’ and ‘No VM’ are new dynarec modes that can make some games work, while still running at playable speed.
  • Framerate limiting:
When enabled, games won’t go faster than they would on a real N64. Can be toggled ingame with the Back button.


v0.993 BETA2:

  • Fixes mount issues with USB devices (which caused nothing to work) My Bad! //Swizzy

v0.993 BETA: Recompilation with some ZLX and Libxenon fixes

  • Supports Corona Video Output
  • Better USB Drive/HDD Compatibility

v0.992 Beta: Almost a complete rewrite, notable changes:

  • Moved to Mupen64 Plus core.
  • Moved to Rice video plugin.
  • Dynarec overhaul.
  • Faster and way more compatible.
  • More control over the speed/compatibility ratio (see ‘CPU core’ option)
  • More texture enhancement filters.
  • Basic controls remapping.
  • GUI improvements.
  • Built with recent libxenon/ZLX (more supported filesystems, less bugs, …)
  • /! Use the Guide button to quit a game, Back toggles framerate limiting now.

v0.96 Beta: First binary release


Wii64 / Mupen64 teams (guess why) :)
GliGli (Xbox 360 port)
Ced2911 (GUI library)
Razkar (Backgrounds)
Everyone that contributed to libxenon…


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