I read my Jasper 512MB Nand and got 2 bad blocks, dumped 3 times got the exact same, then I went and flashed the correct ECC image and xell boots fine, boot times are slow but will be trying out a 68nf cap when i get one.
Anyway my questions are:
1. Why do we need to remap bad blocks? If the xbox is booting fine on retail dash with bad blocks why do we have to remap them to boot into a hacked dash e.g ggbuild.
2. In nandpro it said i had two bad blocks, but 360 Flash Tool and Nandhealer said I have none? What do I do?
I forgot what blocks it was but can find out if anyone wants me to. I know it's not where the ECC file is ment to be.
Anyway my questions are:
1. Why do we need to remap bad blocks? If the xbox is booting fine on retail dash with bad blocks why do we have to remap them to boot into a hacked dash e.g ggbuild.
2. In nandpro it said i had two bad blocks, but 360 Flash Tool and Nandhealer said I have none? What do I do?
I forgot what blocks it was but can find out if anyone wants me to. I know it's not where the ECC file is ment to be.
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