RGH Badblocks in Block E

bulldog36

Noob Account
Nov 30, 2011
3
0
Oz
I'm doing my first RGH. Slight problem, using J-Runner with Nand-X to read my Nand I get an error 258 or 25C reading block E on all 4 nands read. All 4 nand matched when compared.

I ran 360 Flash Dump Tool and it shows block ID 0x000E found at 0x3FF. Does this mean that J-Runner has remapped the badblock at E to 0x3FF ?

However since this badblock is in the first 50 blocks do I need to follow Martin C tutorial Bad Block remapping for ecc (first 50 blocks) and manually remapped my ecc file?

What would be the correct Nandpro commands for this manually remapping?

Many thanks in advance

 

tingedace

VIP Member
Feb 23, 2011
387
0
Scotland
If you check the contents of block 0x0E of your ecc image you should see that it's empty so you can just write the ecc image without mapping anything and it should boot.
 

bulldog36

Noob Account
Nov 30, 2011
3
0
Oz
Thanks Tingedace for answering my question. I'm a noob here so how do I check the contents of block 0x00E of the ecc image?
 

bulldog36

Noob Account
Nov 30, 2011
3
0
Oz
Many thanks for all your help. Yes J-Runner remapped the badblock and it boots into dash mostly around 12secs with the occasional 30secs.