Thanks to Ir0nman for fixing my messed up nand!!!
So, I had my RGH working perfectly earlier I had XexMenu 1.1 installed along with FSD. I then decided to install DashLaunch, I then recieved an error stating DashLaunch was only compatible with Kernel 14699 I made the mistake of thinking I was under that Kernel instead of above it. Not realizing this I installed Nand Flasher 360, dumped my nand(it was called orig_nand.bin) when it dumped. Then I ftp'd that over to my pc and I followed this guide to update: http://digiex.net/guides-reviews/co...-xbox-360-kernel-dashboard-14699-xebuild.html
At the end I ended up with a "udpflash.bin" file and was told to write that back using Nand Flasher 360, so I did. I then powered off my console, unplugged everything, power, av, and other periferals etc... Left it off for a good 5 minutes, and turned it back on. Console glitched very quickly as usually within 30 seconds. And on the boot animation it would freeze. Like say the boot animation were to load, at the very end of it right as it is about to load the Dashboard that is when it freezes. So after I then decided to see of I could boot xellous reloaded and I could. So I then tried to flash back my previous nand that I created (nandflash.bin) from XeBuild when I first RGH'd. And I got the same thing, Xell would load but anything else would freeze. I really don't know what to do at this point, I loaded my nandflash.bin into 360 Flash tool and noticed there was one bad block, I tried remapping it with Jtag tool in which it seemed to of worked as when I opened it back up in 360 Flash tool no bad blocks were found when I "um_mapped" it. I tried rebuilding nandflash's and writing them back but nothing has worked.
Here are some images of xell reloaded and my rgh freezes.
Xell: http://gyazo.com/6cf81f0051a87256d5f30b4f5fbf5f05
Someone, please help me
So, I had my RGH working perfectly earlier I had XexMenu 1.1 installed along with FSD. I then decided to install DashLaunch, I then recieved an error stating DashLaunch was only compatible with Kernel 14699 I made the mistake of thinking I was under that Kernel instead of above it. Not realizing this I installed Nand Flasher 360, dumped my nand(it was called orig_nand.bin) when it dumped. Then I ftp'd that over to my pc and I followed this guide to update: http://digiex.net/guides-reviews/co...-xbox-360-kernel-dashboard-14699-xebuild.html
At the end I ended up with a "udpflash.bin" file and was told to write that back using Nand Flasher 360, so I did. I then powered off my console, unplugged everything, power, av, and other periferals etc... Left it off for a good 5 minutes, and turned it back on. Console glitched very quickly as usually within 30 seconds. And on the boot animation it would freeze. Like say the boot animation were to load, at the very end of it right as it is about to load the Dashboard that is when it freezes. So after I then decided to see of I could boot xellous reloaded and I could. So I then tried to flash back my previous nand that I created (nandflash.bin) from XeBuild when I first RGH'd. And I got the same thing, Xell would load but anything else would freeze. I really don't know what to do at this point, I loaded my nandflash.bin into 360 Flash tool and noticed there was one bad block, I tried remapping it with Jtag tool in which it seemed to of worked as when I opened it back up in 360 Flash tool no bad blocks were found when I "um_mapped" it. I tried rebuilding nandflash's and writing them back but nothing has worked.
Here are some images of xell reloaded and my rgh freezes.
Xell: http://gyazo.com/6cf81f0051a87256d5f30b4f5fbf5f05
Someone, please help me
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