FT2R2 Broke

rallin0s

Full Member
Jul 4, 2010
31
0
Hello, Everyone

Does anyone know how fix the FT2R2 point i went to pull the motherboard off the self and the wire soldered to FT2R2 broke off pulling the lead with it. Now the 360 has absolutely no power when i press the power button no lights no nothing but when i check the resistor from C3B2 and it reads 33.4 Ohms. Have done about 10 RGH mods with both the cool runner and the matrix glitcher. so i have enough experience installing them and soldering just don't know what direction to go to fix this board.

Any help would be greatly appreciated.
 

rallin0s

Full Member
Jul 4, 2010
31
0
Thank You so very much that worked like a charm soldered the wire and then it booted up right away.
 

triquetrium

Senior Member
Jan 4, 2005
126
0
UK
Makes me wonder if it'd be easier to scrape the trace and solder directly onto that if you're not using the QSBs.
 

rallin0s

Full Member
Jul 4, 2010
31
0
Turns out i was wrong. The console did successfully get power and turn on but i could not get it to glitch at all so then i restored the stock dump from one of my 3 matching backups and removed the glitch chip completely. And now i get error 0022 any ideas anyone?
 

rallin0s

Full Member
Jul 4, 2010
31
0
Not that i know of i am unable to open the dump in degraded 1.1 so im not sure i never check but when i go to erase my nand it only erases to 0FE and i thought it was supose to erase the whole nand all the way to 0FF. Also another thing is i dont have this consoles CPU key because i could never get it to glitch.

---------- Post added at 11:21 ---------- Previous post was at 11:20 ----------

When i was dumping the nand i didnt get any errors like unable to read block ... Like i have on other consoles
 

BL4K3Y

VIP Member
Jul 7, 2010
13,721
118
Colne, Lancashire (UK)
Download this and load it up, click the "..." button and select your NAND (don't worry if it says Bad KV, this is because you don't have the CPU key). If your dump has bad blocks, a new tab will show up, check there for their locations and re-map them accordingly.
 
Last edited:
Jun 4, 2010
3,080
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I'm confused, didn't you just use an alternate point and you said it booted straight away?
 

rallin0s

Full Member
Jul 4, 2010
31
0
Sorry, I was mistaken about it booting up right away i posted that as soon as i seen it had power and i opened up my dump in 360 flash tool and i didn't see any messages about any bad blocks.
 

rallin0s

Full Member
Jul 4, 2010
31
0
could it be giving me 0022 because im using a alternate point. and the smc in my original nand dump is no programmed for it but is there anyway to alter that in the smc without having my CPU key and i cannot get it because i cant get the console to glitch as it wont even boot with a original nand.
 

rallin0s

Full Member
Jul 4, 2010
31
0
i never got as far as to write a ggBuild image to my nand because i couldn't get the CPU key.
 

rallin0s

Full Member
Jul 4, 2010
31
0
This is the only wire i have on my whole xbox motherboard and without it i have no power installed in the pic its the wire with the black tape on it but i dont have the resistor i just have the wire jumping from one trace to another.
 

BL4K3Y

VIP Member
Jul 7, 2010
13,721
118
Colne, Lancashire (UK)
That looks fine to me, it is just an alternate stby_clk point.

Did you try erasing the NAND first (using the -e16 switch in NandPro)?
 
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rallin0s

Full Member
Jul 4, 2010
31
0
Ya i used the command nandpro usb: -e16 0 0FF but it only erased blocks up to 0FE. one block before what i specified.