How To Patch LT+ v3.0 Topology Data Using XBC v2.9 Build 0350

Ubergeek

Xecuter Groupie
Feb 24, 2003
6,272
0
California, USA
Files Needed:
1. Xbox Backup Creator v2.9 Build:0350
2. AP25 Topology Files

Overview:
For all XGD2/XGD3 AP2.5 games to boot with LT+ v3.0 they must be patched with a topology data that is a median from hundreds of rips and millions of calculations by members of all the contributing teams (C4E, Seacrest, redline99, Team Jungle & Team Xecuter).

Note: You don't make your own topology file. if you rip your own game with the new XBC you still need to patch with one of the above median patches.

There are currently two patches available:

1) XGD2.COD-BO.COD-MW2.Halo-Reach.top.data.v1.bin

SUITABLE FOR THE FOLLOWING GAMES ONLY:
a) Call of Duty: Black Ops
b) Call of Duty: Modern Warfare 2
c) Halo: Reach (XGD2 ONLY, don’t use this on backups of the XGD3 beta)

(Other XGD2 AP2.5 titles such as ACB, Fable3, NFS:HS etc will come later)

These games have the exact same topology and therefore can share the same profile data. This was confirmed by doing at least 35 iterations of profile data for each game and analyzing the results. Over millions of measurements, not a single one deviated from the median by more than 1 degree, and there were no cumulative effects at all. These games are identical in the way they were mastered.

2) XGD3.Profile.ID.F87A804E.top.data.v1.bin

Suitable for all XGD3 games with this disc profile ID: 0C3DF524599094E6CB87ECC8-F87A804E

This covers ALL current XGD3 releases (at the time of writing) except for the Halo: Reach XGD3 beta.

Note: If you have a title such as Driver (Sputnik) that doesn't work - the original needs to be ripped again using the new XBC and then patched.

All images must be burned using a Liteon iHas BurnerMax drive and the latest iMGBURN using (preferably) verbatim MKM-001 or MKM-003 discs. We do not support truncated backups in anyway so do not ask for help or support on these at all. You will be ignored.

Patching an image is easy simply follow these steps:

1. Open Xbox Backup Creator v2.9 Build 0350

1) Select the "Image Tools" Tab
2) Select the Action "Inject"
3) Click the "AP25 Sector" button



2. Select the game image file (.iso) and click "Open". This example shows Assassins Creed: revelations which is an XGD3 title.



3. Select the XGD3 median file and click "Open"



4. That's it the image is patched. It was that simple! (You may see a message that says dae.bin not located - ignore that its just a bug in the log)




Now go burn your image with a Liteon iHas Burnermax drive using Verbatim MKM-001/MKM-003. We do not support any other burners or methods such as truncated discs as these may not be safe on live and may not even boot so do not ask for support if you don't use Liteon iHAS Burnermax to burn your images.

Also, there is confusing and conflicting information in the wild we would like to clarify a few points with regards to ripping your own discs and what to do with topology data.

1. Making Your Own Rips
When ripping your own discs with the latest Xbox Backup Creator v2.9 Build 350 you should have "processing AP2.5" unchecked. This adds an extra hour to each game rip and is not required. This option is only used when topology data is being collected for development purposes.

Remember that angle measurements need to be as accurate as possible. If you rip your own you are using just 1 set of measurements. Your laser may be weak or you may have just one measurement out of hundreds that is out of bounds of the accepted values and your disc will error and you will be flagged for an AP2.5 Failure (See point #3)

FYI the accepted values are -/+ 22 (even though originals rarely go above -/+ 2 with a perfect quality laser - the extra is allowed for those that have a poor quality laser)

The median files that are created are the work of HUNDREDS of dumps per game over many different consoles and many different drives. Then using a complex algorithm millions of individual results are then calculated to give the absolute best timing scenario possible. The median files that are provided give a deviation of -/+ 8 (The original target was 9 - so anything below this is considered awesome).

To give you an idea of what we are talking about here is the deviation data when using the median file on an XGD3 title: http://pastebin.com/VSNkwF3m

As you can see the results are superb and rarely go above -/+ 4 with a maximum of 8 in just one instance.

However if you rip your own you may find that some angles will go up to -/+ 100 which is WAY over the -/2 22 threshold and will give you a bad image.

So when ripping your own images, uncheck Process AP2.5, patch with the given median file and then burn. There may be a simple app coded for you to check the deviation values of your own rips in the near future.

Note: The XGD3 Median Topology file covers ALL current XGD3 games. This includes other languages too. There is no need for you to check the profile of your game at this moment in time. if you are 100% certain that the median file does not work with your XGD3 title then you need to rip the original game using the new XBC and test it again. If it then DOES work then you need to report it with the Profile ID of the game and the AP25 topology file (after checking process AP2.5 of course). If you can't do this then dont bother posting about it.


2. Bogus Median Files
We have noticed that some people have been uploaded bogus median files which are blank. These have been causing errors and making invalid images. Thanks to these assholes many people have lost time and money.

The official and original download link for the median files is this: http://bit.ly/u6ZaKY


3. AP2.5 Flags & You
If you are flagged for an AP2.5 failure do not panic. This does NOT mean that you are going to get banned. originals fail all the time due to a poor laser so this should largely be ignored. Its fair to say that those who have countless failures will probably draw attention more than those with just a few. Take from that what you will. The point to be made is if you are flagged, it doesn't really mean sh*t.


4. Burning XGD3 Titles
When burning XGD3 titles use a Liteon iHAS Burner with the Burnermax firmware and verbatim MKM-001 or MKM-003 discs. There will be no other support or advice given on any other burner or any other media especially truncated versions. If you are too cheap to invest in an $18 burner and media that costs less than $1 then you deserve all the problems that you encounter.


I hope this information clarifies and informs. Happy Christmas.

Thanks goto C4E, Redline99, Seacrest, Team Jungle & Team Xecuter.

Don't be lame and copy this guide without giving credits.
 

tommytenbellies

VIP Member
Jun 16, 2011
171
0
County Galway
Thanks all for your hard work, will give this a bash tomorrow when i can feeding my fat face with turkey n sh*t and drinking wine. Think tomorrow my new name will be tommytwelvebellies!!!!!!!!
Merry Crimbo All !!!!