Team-Xecuter Community

To the point:


is there a way to backup/restore just the emuNAND files? and if I update a game in official firmware can the emuNAND automatically see it, provided the update was installed to the microSD card and it's on the same Switch?


In detail:


In my case, I have two Switches - one is on SX Pro 6.1 and the other is new, but will have to be updated to 6.2 in order to remain official for downloading game updates. Since I can't find a tool to convert installed game updates on an SD card to a .NSP file, the only other option I can think of to get game updates on the first Switch is to use the feature to update from another Switch, but for that to work they both need to be on the same firmware. If the SX PRO emuNAND can pretend to be on 6.2 when talking to another Switch, this would work.


If not, well, 6.2 doesn't currently work for SX OS, but even when it does work updating will be rather annoying. If I use choidujour to update the emuNAND, the moment it boots into official firmware the eFuses will burn and the Switch will act like it was just downgraded and then freak out because the eFuses don't match. If I use autorcm I'd have to deal with the battery issues, and if I don't then any random game launch error can force it to reboot into official firmware which will then of course burn the eFuses. That means my only option would be to backup all my saves, restore the NAND to the backup I took right before setting up emuNAND, then create the emuNAND again, then restore those saves and of course will have to reinstall all the NSP games - and I would have to do that every time a system update occurs.


So then the only viable options for me would be spoofing the firmware, which doesn't seem to exist. If that was a thing I could just keep the emuNAND on 6.1 indefinitely and just not worry about it, but lacking that I wonder:


Since the emuNAND is just 3 files stored on the official NAND, couldn't I run a tool that will backup those 3 files to the microSD card? then I could restore the NAND to the pre-emuNAND state, run the update officially (after 6.2 is supported), then restore the emuNAND files. That would create a 6.2 official firmware with a 6.1 custom firmware on top of it. If game updates made on official firmware (installed to the microSD card) are visible to and usable by the emuNAND (are they?) that would mean I would never have to mess with updating the emuNAND even if spoofing is never a thing. Lacking that I'd still have to use choidujour to then update the emuNAND to 6.2, but that still seems simpler than having to mess with all my saved games individually and reinstalling NSP files.