Basically when Using Rawflash v3 I get the error:
Block # seems bad 0x00000240 for every single block all the way to the end.
I saw a similar issue (But the other post also had more problems, and his booted OK, mine doesn't) here: http://team-xecuter.com/forums/showthread.php?p=492075
Here is info on my process:
I have 3 nand dumps using "nandpro usb: -r64 nand1.bin"....etc. NO BAD BLOCKS AT ALL during read. Absolutely no 250 or 0 errors.
I then verified they match using XNandHealer. They match. I then viewed one in XNandHealer, shows correct CB (6750) etc. This also shows no bad blocks and no ecc errors.
So, I used 360 multi builder to create an ecc glitch file. I then used "nandpro usb: +w64 eccimage.ecc" to write this to my nand.
At this point, Xell boots fine every time. I copied down my CPU key, created a txt file for 360 multi builder, and then let it create a "glitch hack image 13604" for me. I put this on a flash, name it nandflash.bin, along with xenon.elf.
When I launch this in Xell I get Block # seems bad: 0x00000240
on every single block all the way up from the beginning.
It tells me to shut down, I wait 30 seconds, reconnect system to power, and boot. Coolrunner does NOT flash green at this point. System does NOT boot at all.
I fix it by using "nandpro usb: -w64 nand1.bin" to reflash my original nand (At this point XBOX works fine like it did B4 RGH), then run "nandpro usb: +w64 eccimage.ecc" to re-glitch for Xell (This also works and Xell boots). This works every time no errors, but I can never get rawflash to work. I have tried just using "nandpro usb: -w64 nandflash.bin" (since I have no bad blocks) to write the fully glitched nand, but that also creates a non-booting xbox.
Any ideas? Again, this is a Jasper 512, I don't have the cap installed because I didn't think it would affect the flashing part and I wasn't going to put it on without testing first. Should I check my solder points? I wouldn't think bad solder joints would cause this but I'm no expert. I have not tried resoldering joints, although they were very secure when I did it, I am a pro at soldering.
Block # seems bad 0x00000240 for every single block all the way to the end.
I saw a similar issue (But the other post also had more problems, and his booted OK, mine doesn't) here: http://team-xecuter.com/forums/showthread.php?p=492075
Here is info on my process:
I have 3 nand dumps using "nandpro usb: -r64 nand1.bin"....etc. NO BAD BLOCKS AT ALL during read. Absolutely no 250 or 0 errors.
I then verified they match using XNandHealer. They match. I then viewed one in XNandHealer, shows correct CB (6750) etc. This also shows no bad blocks and no ecc errors.
So, I used 360 multi builder to create an ecc glitch file. I then used "nandpro usb: +w64 eccimage.ecc" to write this to my nand.
At this point, Xell boots fine every time. I copied down my CPU key, created a txt file for 360 multi builder, and then let it create a "glitch hack image 13604" for me. I put this on a flash, name it nandflash.bin, along with xenon.elf.
When I launch this in Xell I get Block # seems bad: 0x00000240
on every single block all the way up from the beginning.
It tells me to shut down, I wait 30 seconds, reconnect system to power, and boot. Coolrunner does NOT flash green at this point. System does NOT boot at all.
I fix it by using "nandpro usb: -w64 nand1.bin" to reflash my original nand (At this point XBOX works fine like it did B4 RGH), then run "nandpro usb: +w64 eccimage.ecc" to re-glitch for Xell (This also works and Xell boots). This works every time no errors, but I can never get rawflash to work. I have tried just using "nandpro usb: -w64 nandflash.bin" (since I have no bad blocks) to write the fully glitched nand, but that also creates a non-booting xbox.
Any ideas? Again, this is a Jasper 512, I don't have the cap installed because I didn't think it would affect the flashing part and I wasn't going to put it on without testing first. Should I check my solder points? I wouldn't think bad solder joints would cause this but I'm no expert. I have not tried resoldering joints, although they were very secure when I did it, I am a pro at soldering.
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