RAM Dumping Enhancements Please


Noob Account
Dec 26, 2018

I would like to search for pointers from a RAM dump so that I can create some non-dynamic codes. The problem is that the memory map is different for every game due to ASLR. I have no easy way to map what I find in the dump to Switch memory.

Would it be possible to also write a memory map file along side of the dump so that pointer searching can be done quicker.

Basically I'd just like 2 files:
a memory dump
a memory map file -> a map of the current MAIN/HEAP/BASE addresses.

Down the road, it would be awesome to have some net support so that dumps are over IP instead of to the SD card.

Thank you!

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