Over on GBAtemp people are getting dramatic results overclocking in handheld mode with patches to Atmosphere:
https://gbatemp.net/threads/gpu-handheld-mode-overclock-soon-available.529123/
Just a small memory overclock (back to what it's actually rated) gives crazy results in some places: Particularly since so many games use dynamic resolutions, even going half way to the normal docked GPU frequency results in a much clearer image in stuff like Doom/Wolfenstein while handheld.
Hopefully TX can integrate this into SXOS, since it'll be a big incentive to switch to Atmosphere / bypass SX otherwise.
Undervolting would be another nice option to have in conjunction.
https://gbatemp.net/threads/gpu-handheld-mode-overclock-soon-available.529123/
Just a small memory overclock (back to what it's actually rated) gives crazy results in some places: Particularly since so many games use dynamic resolutions, even going half way to the normal docked GPU frequency results in a much clearer image in stuff like Doom/Wolfenstein while handheld.
Hopefully TX can integrate this into SXOS, since it'll be a big incentive to switch to Atmosphere / bypass SX otherwise.
Undervolting would be another nice option to have in conjunction.
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