GENERAL RGH2 Jasper BB Demon Boots xell and retail but not Glitch image

mechgamer123

VIP Member
Sep 11, 2011
183
0
I got a system the other day to RGH (USPS decided to destroy the box it's in, but that's another rant) and install a demon. I got it done tonight and after having troubles with the ribbon cable (thankfully I had a spare from my CR3 pro I haven't installed in a system yet) and read the nand twice, and made the glitch image. (It had been previously glitched with an amazemod glitch chip, which was removed because it sucked and put back to stock :) )
So the console will boot just fine in retail mode with the nand set to internal, but when I flip over to the DemoN nand, it will not boot. I press the power button and absolutely nothing happens.
I thought hmm that's weird, so I flashed Xell reloaded on to it, and I'll be damned after a couple minutes it boots xell just fine. I remake the image and try using the Demon/Fusion write (remaps bad blocks) setting in Jrunner a couple times just to be sure, since there seem to be a few bad blocks here and there. One time I got a bunch of invalid blocks, so I went ahead and flashed it again and got fewer bad blocks. But it still wouldn't boot. I flashed Xell back and it boots fine.
I noticed on the nand files that the customer sent me that the idiot that glitched it at first with the amazemod (I installed a Coolrunner Revb since that piece of junk sucked), the file was named [nandflash 14719 gg no MU good.bin]
I'm guessing that might be the trick to getting this system to boot, but I can't be sure. Can anyone help me out? Here's my Jrunner logs. I can take and upload pics of the install as well, but I can't think why that would be the issue since it's booting xell just fine.
Code:
===================================================
Tuesday, March 19, 2013 2:22:35 PM


J-Runner v0.2 Beta (288) Started






Checking Files
Finished Checking Files
Current: DemoN
Switching to XBOX
Success
Current: XBOX
Switching to DemoN
Success
Current: DemoN
Switching to XBOX
Success
Reading Nand to  \J-Runner v02 Beta (287) Core Pack\J-Runner v02 Beta (287) Core Pack\output\nanddump1.bin
XBOX360
Hardware   : Demon Phat
Firmware   : 1.4
Flash ID   : 0xDAAD Hynix (256MiB - Big block)
Flash Size : 0x800 blocks of 0x21000 bytes
Reading Nand
Done!
in 4:50 min:sec


Reading Nand to  \J-Runner v02 Beta (287) Core Pack\J-Runner v02 Beta (287) Core Pack\output\nanddump2.bin
Initializing nanddump1.bin..
Reading Nand
Nand Initialization Finished
Done!
in 4:49 min:sec


Comparing...Takes a while on big nands
Nands are the same
Current: XBOX
Switching to DemoN
Success
Load Files Initiliazation Finished
16203
Started Creation of the 16203 xebuild image
KV Info saved to file
---------------------------------------------------------------
     xeBuild v1.07.561
---------------------------------------------------------------
building glitch2 image




****************  WARNING  *************************
  nanddump.bin has NAND memory unit data, make
  sure you back up any important data off the
  internal MU before flashing a new image!
****************************************************


---------------------------------------------------------------
 \J-Runner v02 Beta (287) Core Pack\J-Runner v02 Beta (287) Core Pack\\updflash.bin image built, info:
---------------------------------------------------------------
Console   : Jasper (big block)
NAND size : 64MiB + NAND MU area
Build     : Glitch (v2)
Xell      : power on console with console eject button
Serial    : 
ConsoleId : 
MoboSerial: 
Mfg Date  : 
CPU Key   : 
1BL Key   : 
DVD Key   : 
CF LDV    : 6
KV type   : type2 (hashed)
---------------------------------------------------------------
    xeBuild Finished. Have a nice day.
---------------------------------------------------------------
Saved to  \J-Runner v02 Beta (287) Core Pack\J-Runner v02 Beta (287) Core Pack\ 
Image is Ready
DEMON
Hardware   : Demon Phat
Firmware   : 1.4
Flash ID   : 0x73AD Hynix (16MiB - Small block)
Flash Size : 0x400 blocks of 0x4200 bytes
Invalid Blocks : 0xEE 
Writing Nand
Done!
in 0:24 min:sec


Success
Load Files Initiliazation Finished
16203
Started Creation of the 16203 xebuild image
KV Info saved to file
---------------------------------------------------------------
     xeBuild v1.07.561
---------------------------------------------------------------
building glitch2 image
---------------------------------------------------------------
 \J-Runner v02 Beta (287) Core Pack\J-Runner v02 Beta (287) Core Pack\ \updflash.bin image built, info:
---------------------------------------------------------------
Console   : Jasper (big block)
NAND size : 64MiB (system only)
Build     : Glitch (v2)
Xell      : power on console with console eject button
Serial    :  
ConsoleId : 
MoboSerial: 
Mfg Date  : 
CPU Key   : 
1BL Key   : 
DVD Key   : 
CF LDV    : 6
KV type   : type2 (hashed)
---------------------------------------------------------------
    xeBuild Finished. Have a nice day.
---------------------------------------------------------------
Saved to  \J-Runner v02 Beta (287) Core Pack\J-Runner v02 Beta (287) Core Pack\ 
Image is Ready
DEMON
Hardware   : Demon Phat
Firmware   : 1.4
Flash ID   : 0x73AD Hynix (16MiB - Small block)
Flash Size : 0x400 blocks of 0x4200 bytes
Invalid Blocks : 0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF 0x10 0x11 0x12 0x13 0x14 0x15 0x16 0x17 0x18 0x19 0x1A 0x1B 0x1C 0x1D 0x1E 0x1F 0x20 0x21 0x22 0x23 0x24 0x25 0x26 0x27 0x28 0x29 0x2A 0x2B 0x30 0x31 0x32 0x33 0x34 0x35 0x36 0x37 0x38 0xEE 
Writing Nand
Done!
in 0:24 min:sec


DemoN
Hardware   : Demon Phat
Firmware   : 1.4
Flash ID   : 0x73AD Hynix (16MiB - Small block)
Flash Size : 0x400 blocks of 0x4200 bytes
Invalid Blocks : 0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF 0x10 0x11 0x12 0x13 0x14 0x15 0x16 0x17 0x18 0x19 0x1A 0x1B 0x1C 0x1D 0x1E 0x1F 0x20 0x21 0x22 0x23 0x24 0x25 0x26 0x27 0x28 0x29 0x2A 0x2B 0x30 0x31 0x32 0x33 0x34 0x35 0x36 0x37 0x38 0xEE 
Writing Nand
Starting remapping process
Remapping Block 0x0 @ 0x3FF
Remapping Block 0x1 @ 0x3FE
Remapping Block 0x2 @ 0x3FD
Remapping Block 0x3 @ 0x3FC
Remapping Block 0x4 @ 0x3FB
Remapping Block 0x5 @ 0x3FA
Remapping Block 0x6 @ 0x3F9
Remapping Block 0x7 @ 0x3F8
Remapping Block 0x8 @ 0x3F7
Remapping Block 0x9 @ 0x3F6
Remapping Block 0xA @ 0x3F5
Remapping Block 0xB @ 0x3F4
Remapping Block 0xC @ 0x3F3
Remapping Block 0xD @ 0x3F2
Remapping Block 0xE @ 0x3F1
Remapping Block 0xF @ 0x3F0
Remapping Block 0x10 @ 0x3EF
Remapping Block 0x11 @ 0x3EE
Remapping Block 0x12 @ 0x3ED
Remapping Block 0x13 @ 0x3EC
Remapping Block 0x14 @ 0x3EB
Remapping Block 0x15 @ 0x3EA
Remapping Block 0x16 @ 0x3E9
Remapping Block 0x17 @ 0x3E8
Remapping Block 0x18 @ 0x3E7
Remapping Block 0x19 @ 0x3E6
Remapping Block 0x1A @ 0x3E5
Remapping Block 0x1B @ 0x3E4
Remapping Block 0x1C @ 0x3E3
Remapping Block 0x1D @ 0x3E2
Remapping Block 0x1E @ 0x3E1
Remapping Block 0x1F @ 0x3E0
Remapping Block 0x20 @ 0x3DF
Remapping Block 0x21 @ 0x3DE
Remapping Block 0x22 @ 0x3DD
Remapping Block 0x23 @ 0x3DC
Remapping Block 0x24 @ 0x3DB
Remapping Block 0x25 @ 0x3DA
Remapping Block 0x26 @ 0x3D9
Remapping Block 0x27 @ 0x3D8
Remapping Block 0x28 @ 0x3D7
Remapping Block 0x29 @ 0x3D6
Remapping Block 0x2A @ 0x3D5
Remapping Block 0x2B @ 0x3D4
Remapping Block 0x30 @ 0x3D3
Remapping Block 0x31 @ 0x3D2
Remapping Block 0x32 @ 0x3D1
Remapping Block 0x33 @ 0x3D0
Remapping Block 0x34 @ 0x3CF
Remapping Block 0x35 @ 0x3CE
Remapping Block 0x36 @ 0x3CD
Remapping Block 0x37 @ 0x3CC
Remapping Block 0x38 @ 0x3CB
Remapping Block 0xEE @ 0x3CA
Done!
in 0:27 min:sec


Programming Coolrunner
 \J-Runner v02 Beta (288) Core Pack\common\xsvf\RGH2_A_en.xsvf
sending xsvf to demon...
Done
Current: DemoN
Switching to XBOX
Success
Success
Success
Success
Success
Success
Current: XBOX
Switching to DemoN
Success
Current: DemoN
Switching to XBOX
Success
Success
Current: XBOX
Switching to DemoN
Success
Success
Load Files Initiliazation Finished
16203
Started Creation of the 16203 xebuild image
KV Info saved to file
---------------------------------------------------------------
     xeBuild v1.07.561
---------------------------------------------------------------
building glitch2 image
---------------------------------------------------------------
 \J-Runner v02 Beta (287) Core Pack\J-Runner v02 Beta (287) Core Pack\ \updflash.bin image built, info:
---------------------------------------------------------------
Console   : Jasper (big block)
NAND size : 64MiB (system only)
Build     : Glitch (v2)
Xell      : power on console with console eject button
Serial    :  
ConsoleId : 
MoboSerial: 
Mfg Date  : 
CPU Key   : 
1BL Key   : 
DVD Key   : 
CF LDV    : 6
KV type   : type2 (hashed)
---------------------------------------------------------------
    xeBuild Finished. Have a nice day.
---------------------------------------------------------------
Saved to  \J-Runner v02 Beta (287) Core Pack\J-Runner v02 Beta (287) Core Pack\ 
Image is Ready
DEMON
Hardware   : Demon Phat
Firmware   : 1.4
Flash ID   : 0x73AD Hynix (16MiB - Small block)
Flash Size : 0x400 blocks of 0x4200 bytes
Writing Nand
Done!
in 0:24 min:sec


Success
Current: DemoN
Switching to XBOX
Success
Success
Success
Success
Success
Success
Current: XBOX
Switching to DemoN
Success
KV Info saved to file
KV Info saved to file
Initializing updflash.bin..
CpuKey is Correct
Key already Exists
Nand Initialization Finished
KV Info saved to file
DEMON
Hardware   : Demon Phat
Firmware   : 1.4
Flash ID   : 0x73AD Hynix (16MiB - Small block)
Flash Size : 0x400 blocks of 0x4200 bytes
Invalid Blocks : 0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF 0x10 0x11 0x12 0x13 0x14 0x15 0x16 0x17 0x18 0x19 0x1A 0x1B 0x1C 0x1D 0x1E 0x1F 0x20 0x21 0x22 0x23 0x24 0x25 0x26 0x27 0x28 0x29 0x2A 0x2B 0x30 0x31 0x32 0x33 0x34 0x35 0x36 0x37 0x38 0xEE 
Writing Nand
Done!
in 0:02 min:sec


DemoN
Hardware   : Demon Phat
Firmware   : 1.4
Flash ID   : 0x73AD Hynix (16MiB - Small block)
Flash Size : 0x400 blocks of 0x4200 bytes
Invalid Blocks : 0xEE 
Writing Nand
Starting remapping process
Remapping Block 0xEE @ 0x3FF
Done!
in 0:24 min:sec


DEMON
Hardware   : Demon Phat
Firmware   : 1.4
Flash ID   : 0x73AD Hynix (16MiB - Small block)
Flash Size : 0x400 blocks of 0x4200 bytes
Invalid Blocks : 0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0x8 0x9 0xA 0xB 0xC 0xD 0xE 0xF 0x10 0x11 0x12 0x13 0x14 0x15 0x16 0x17 0x18 0x19 0x1A 0x1B 0x1C 0x1D 0x1E 0x1F 0x20 0x21 0x22 0x23 0x24 0x25 0x26 0x27 0x28 0x29 0x2A 0x2B 0x30 0x31 0x32 0x33 0x34 0x35 0x36 0x37 0x38 0xEE 
Writing Nand
Done!
in 0:02 min:sec


DEMON
Hardware   : Demon Phat
Firmware   : 1.4
Flash ID   : 0x73AD Hynix (16MiB - Small block)
Flash Size : 0x400 blocks of 0x4200 bytes
Invalid Blocks : 0xEE 
Writing Nand
Done!
in 0:02 min:sec


Success
Success
Success
(PS: All those "success" messages are me trying to boot the console, but it would not turn on... Do I need to have the point labeled "sync" connected to the front of the console in order to power it on via the PC?)
 

mechgamer123

VIP Member
Sep 11, 2011
183
0
Here ya go :) (And since it can't be seen in the pictures, I'll just go ahead and say that the demon is set to XB mode)
IMG_20130320_181849.jpg
IMG_20130320_193211.jpg
Sts6trI.jpg
 
Last edited:
Last edited:

mechgamer123

VIP Member
Sep 11, 2011
183
0
write a copy of the retail NAND to make sure it actually boots ok.

If it does, build an RGH image from that and write to the DemoN.
I tried booting off the DemoN flash with a retail dash, and the system does not want to boot.
Still boots xell off the demon flash fine, and retail off the internal dash.
 

jsinger47

Troll Eating Dogs
Feb 6, 2011
8,133
128
Grand Rapids, MI
You built a 64mB NAND, i believe. You need to build a 16mB NAND for use on the demon. This is probably what you are referring to with the noMU named bin.

In the case of a spelling error, I blame Tapatalk.
 

mechgamer123

VIP Member
Sep 11, 2011
183
0
You built a 64mB NAND, i believe. You need to build a 16mB NAND for use on the demon. This is probably what you are referring to with the noMU named bin.

In the case of a spelling error, I blame Tapatalk.
So just build a 16MB image with the "build image without nanddump.bin" and set it to jasper 16? Or should I set it up with the alternative flash controller?
 

jsinger47

Troll Eating Dogs
Feb 6, 2011
8,133
128
Grand Rapids, MI
Load your original NAND, cpu key, press create image, select 16mb Jasper, write to demon, play games.

In the case of a spelling error, I blame Tapatalk.
 

mechgamer123

VIP Member
Sep 11, 2011
183
0
Load your original NAND, cpu key, press create image, select 16mb Jasper, write to demon, play games.

In the case of a spelling error, I blame Tapatalk.
I've been really busy lately, but I went back and tried to flash a retail version of the NAND to the demon to verify that everything was working well and it gave me a 1013 error. I'm trying to get it to boot in RGH2 right now and the coolrunner has been glitching for quite a while but unable to actually load up. Would the console even attempt to boot with RGH if the image was corrupt?

EDIT: Fixed. Please close now :)
 
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mechgamer123

VIP Member
Sep 11, 2011
183
0
Quick update: I got the console to boot within 1 minute using the 50CM CPU_RST cable. I'm now getting 1 red light and a 1013 error when building the 16MB image based off the 64MB image from the BB unit. Any suggestions?
 

Martin C

VIP Member
Jan 10, 2004
35,981
0
Scotland, UK
www.team-xecuter.com
1. Build your image with the 'noremap' option ticked in Xebuild Advanced Options.
2. Erase your DemoN NAND.
3. Write the new image using Advanced - Write DemoN/Fusion NAND (handles bad blocks).

Post the output if it doesn't work.