Ripped off R4D4, looking for some help

saaif88

Full Member
Jul 20, 2010
88
0
Canada
Hey guys. I finished RGHing 2 separate Xboxes that I had laying around a while ago, both trinity, using a coolrunner for one, an ACE V3 for the other, and a JR Programmer for both. They were both working perfectly, but one is now failing to boot.

On one Xbox I used C5R11 as the CPU_RST point, and for the other I used R4D4. The broken one seems due to R4D4 being ripped clean off the board because I didn't glue it down.

At first the problem was that the console would not glitch and boot at all, so I flashed the original NAND, and now all I get is a red LED on the ROL.

Here's what I've done so far: (I'll post pictures in an hour when I get home)

- Took off the X-Clamp and Heatsink
- Used a 1.2K resistor between the good pad of R4D4 and C5R11, which my multimeter reports continuity with the lifted pad, so they are the same point. This didn't work.

I can still get J runner to detect, read and write to the Xbox so I can read and write both the stock NAND and the glitched NAND as required.

Does anyone know what the actual value of R4D4 is? I've looked everywhere, and it's either 1K, 1.2K or 0 ohms.

Also, is it possible that I killed it from running it without the heatsink on? I didn't realize that I was trying to boot it without it, and I touched the CPU and it basically burned me. Could this be another problem?

Any advice would be awesome!

IMG_20170509_192540.jpgIMG_20170509_192544.jpgIMG_20170509_192818.jpg
 
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