Trinity seems to glitch but nothing happens

MastaG

Junior Member
May 24, 2012
15
0
I'm having some trouble getting my Trinity to work.
I'm using the blue wire around 10cm from FT4R2 to pad D and I've added a 10pf cap between ground and D.
I'm using a 80cm kynar wire wrapped around the X-clamps to pad C.
Dip switch 8 is OFF.

It seems to try for a few minutes and then it stops.
Sometimes it takes one minute, and sometimes around 5.
However it doesn't seem to run XeLL and I get no network connection either.

Could it be that I flashed my Trinity ECC the wrong way?
I'm using a generic usb spi flasher but it isn't compatible with J-runner (error writing every block).
So I used nandpro instead with +w16:

D:\Storage\MOD Tools\Xbox 360\nandpro>NandPro.exe usb: +w16 TRINITY_DGX.ecc
NandPro v2.0d by Tiros

Looking for usb interface device
Flash Config: 0x00023010
Block Size: 16KB Block Limits: 0x000000..0x0003FF
File: TRINITY_DGX.ecc
Opt: Spare data will be initialized
Opt: Block markers will be initialized
Opt: Ecc will be re-calculated
Writing
004F

D:\Storage\MOD Tools\Xbox 360\nandpro>


I can confirm nandpro 2.0d works because I dumped my nand 3 times with -r16 and they're all matching.

Just need the cpu key:)
 

MastaG

Junior Member
May 24, 2012
15
0
SOLVED!

I guess the 3cm on CPU RST does the trick.
For me it needs to be 12CM exactly.

Thanks again!