wallpapers :o

NeOnRaBbIt

VIP Member
yea ive got 3dsmax 6 but ive only used it for creating .x files in the past for x2 bios (which should be coming to the x3 bios sooner or later along with the "run bios off hdd" feature) but yea i guess ima just gota read some tut's on simple rendering stuff to get goin...
 

yourM0M

VIP Member
Jun 12, 2004
923
0
Orlando, Florida
ureterral said:
Bit off topic but rekon i should crop off the chick on the far right of my sig... just noticed she is a tad fugly :shock:
ya her and the camera man over her head....or lighting wut ever the f he's doing
 

Ewout_vB

Full Member
Nov 21, 2004
46
0
USA
NeOnRaBbIt said:
yea ive got 3dsmax 6 but ive only used it for creating .x files in the past for x2 bios (which should be coming to the x3 bios sooner or later along with the "run bios off hdd" feature) but yea i guess ima just gota read some tut's on simple rendering stuff to get goin...
It's quite simple to use - if you want better results try using Maya - a lot harder.
 

Ewout_vB

Full Member
Nov 21, 2004
46
0
USA
NeOnRaBbIt said:
yes i've read about maya in some magazines a while back about how some movie makers use it to create a lot of special effects. Though i think thats a lot more mathematical correct? And probably a lot more expensive.
Both are more than 2k... lol At that point price doesn't matter too much.

3dsmax has a lot of precoded effects, in maya you have to set up a lot more yourself and it's a little less user-friendly. But the engine of maya can do a lot more than 3dsmax, just like Renderman (but thats for the Mac).
 

Ewout_vB

Full Member
Nov 21, 2004
46
0
USA
minkis said:
aye it comes down to what you like. max is more for game oriented things, whereas maya is more suited for movies. i wouldn't say max has many more precoded effects, the precoded ones look like ass, you end up spending half the time making your own just as much.
Actually maya is used for games as well - Lucas Arts for example.

There are a lot of games made with 3dsmax - I was producing a BF1942 modification a while back with 3dsmax, it has it's limitations though.

But for wallpapers I would definately use maya and photoshop.

Halo is entirely 3dsmax5 and 6.
 

Dinh

Full Member
Nov 10, 2004
59
0
Houston,Tx
You can also use Blender, but its too confusing :shock:
 

savo07

VIP Member
Jul 14, 2004
256
0
i don't know much on these 3d programs...but u used them to make backgrounds. What about creating a flubber replacement for us all out of the same designs..

i lthink that would be kool
 

ureterral

VIP Member
Dec 8, 2003
1,096
43
Melbourne, Australia
www.fase.me
3dsmax is used for games, maya is used for film\tv mostly, well thats what theyre designd for.

i don't know much on these 3d programs...but u used them to make backgrounds. What about creating a flubber replacement for us all out of the same designs..
In iND-BIOS u can have custom flubber. Im sure (well i hope) along with the XBOX text replacement we are able to customise everything within the next few releases of the X3 BIOS

Also, do ya like the new banner?
Decided to make it smaller and take out the fugly one along with the light.
Hopefully ill make an animated one later on, if i can be bothered. Afterall its the holidays and i dont have school again till mid-march 05
 

cdfie

Noob Account
Dec 28, 2003
2
0
How to make two controllers work cooperatively for player 1?

Hard to explain: instead of player 1 and player 2, two controllers for player 1 cooperatively. I bought a usb cable splitter but the drum pads, dance pads, and controllers still add a 2nd player instead of dual on player 1. How do I make it so they don't know. This is NOT for playing online so I don't care if it is detectable because it is for my own home use. Have you ever heard of this? Are there kits?