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Posted by Scene News on Oct 31, 2018

SX OS v2.2.1 BETA Announcement

Today, we are back with another release of SX OS beta!

SXOS221

This update addresses some of the excellent feedback we've had following our v2.2 beta release. We can't thank the community enough for continuously identifying small issues and notifying us about them. Keep the feedback coming!

Now without further ado, lets have a look at the list of changes:

  • Support for *big* USB drives
    In our last announcement we bragged that you were able to enjoy TERABYTES of content, which was technically correct.. but in practice you were still limited to USB drives with a capacity up to 2TB. This is now a limitation of the past, as you are now able to use storage devices with a capacity of up to a PETABYTE!
  • Fix USB disk directory scanning
    Due to a small bug in 2.2 beta the subdirectories on your USB disk weren't being properly scanned for content. This has been fixed and you can now rely on the same subfolder structure as on your microSD card.
  • Fix USB ethernet and keyboard support
    The introduction of our USB disk support apparently broke support for existing USB peripherals that were supported by Nintendo's firmware. Fixed!
  • Add USB drive write support
    We have enabled write support for USB drives. In practice for SX OS this means that NSP files can now actually be deleted after installation. But this also serves a greater purpose.. keep reading!
  • Eject gamecard on USB eject
    When you disconnect a USB disk while in the main menu the (emulated) Game Card will actually be ejected now. A small detail, but a nice addition nonetheless.
  • Improved LayeredFS support
    LayeredFS suffered from incompatibilities with certain games, this has been addressed and fixed. If you find any more problem titles, let us know!
  • Add support for temporarily disabling LayeredFS by pressing X while launching game/application
    If you want to skip loading your LayeredFS patches you can now hold the X key while launching a game/application. The game/app will start normally without any patches applied.
  • Further improvements to overall system stability..

.. and other minor adjustments to enhance the user experience. You know the drill! 😉

Last but not least, we have some cool news for homebrew devs. We are releasing a little library called `libusbfs` that allows your homebrew to interface with USB disks very easily. You can find the latest library code on our website in the downloads section! We are looking forward to popular homebrew apps adapting support for USB storage.

That's all we have today. We get many questions daily about supporting "patched" switch consoles. We are working hard on a solution. Stay tuned, friends!

–< Team-Xecuter – Rocking the Switch in 2018 and beyond! >–