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Posted by Scene News on Jun 4, 2020

SX OS v3.0.0 BETA Announcement

Good day people!
With all the tragedy in the world going on right now, a little update from your favorite crew might spark a bit of joy.


The testing phase for our new SX Core and Lite products is well under way. We have gotten a lot of feedback and are actively working on incorperating these suggestions and details to bring you the best end-user experience.

It has come to our attention some people didn't take the Non Disclosure Agreement we (did not ;-)) make them sign too seriously. Thus, we are releasing SX OS v3.0.0 beta to the public today.

We would (again) strongly suggest *not* to use any builds of SX OS that were not distributed by us (This includes private links that do point to our servers, for what it's worth). It could pose a risk to your hardware and data and creates a potential support nightmare for us. Thank you for your understanding.

Let's not waste any more time and have a look at the changelog for SX OS v3.0.0:

  • Full support for Mariko and Switch Lite consoles.
    That's right, SX OS now supports 100% of all consoles manufactured to date.
  • Support for SX Core and SX Lite boot methods.
    With SX Core and SX Lite arriving to the mainstream audience soon, we want to make sure you can actually use your product when it arrives to your doorstep. We would like to remind you every SX Core and SX Lite comes with a *free* license for SX OS. No need to pick up a license key separately. Just activate your product like you normally would. (Through our website or using the SX OS menu)
  • Support for systems with a larger NAND
    Die hard Switch modders who have installed a larger NAND storage in their switches are now actually able to use it with SX OS. (Previously it would hang during boot)
  • Fixed error 2162-0002 game crashes
    We introduced a regression in SX OS 2.9.5 which made some games crash with error code 2162-0002 (when accessing in game manuals and such). This has been addressed and resolved.
  • Fix bug with displaying MAIN memory addresses in cheat finder
    We had a little regression in the cheatfinder a while ago that slipped past our QA somehow. All you cheat hunters can rejoice, this has been fixed!

There's many under the hood changes we won't bore you with, if you encounter any issues do not hesitate to let us know!

That's all we have in store for you today. We are happy to see our new products are being embraced by a wild variety of entities worldwide. We promised a solution for the unliberated Switch consoles, and we are the first to deliver one. Keep this in mind when you vouch for any derivative works, and have a good night!

—< Team Xecuter - Pushing the limits of every Switch in 2020 and beyond ! >—